vini-guerrero / godot_game_tools

This is a blender add-on that contains tools to ease the creation/import process of assets into Godot Game Engine
GNU General Public License v2.0
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Occurs when selecting animations from multiple folders (I think). Blender ver. 3.2 #68

Open DeosArkantos opened 1 year ago

DeosArkantos commented 1 year ago

Python: Traceback (most recent call last): File "C:\Users\User\AppData\Roaming\Blender Foundation\Blender\3.2\scripts\addons\src\operators\character_controller.py", line 175, in execute self.importModels(sorted(files), target_armature, context) File "C:\Users\User\AppData\Roaming\Blender Foundation\Blender\3.2\scripts\addons\src\operators\character_controller.py", line 148, in importModels if file_names_list[rename_index]: IndexError: list index out of range

Python: Traceback (most recent call last): File "C:\Users\User\AppData\Roaming\Blender Foundation\Blender\3.2\scripts\addons\src\panels\character_utilities_panel.py", line 72, in draw rootmotionRow4.prop_search(tool, "rootmotion_hip_bone", ob.data, "bones", text="Root Bone") AttributeError: 'NoneType' object has no attribute 'data'

Python: Traceback (most recent call last): File "C:\Users\User\AppData\Roaming\Blender Foundation\Blender\3.2\scripts\addons\src\operators\rootmotion_controller.py", line 337, in execute scene.frame_set(index) TypeError: Scene.frame_set(): error with argument 1, "frame" - Function.frame expected an int type, not float