viniciusgerevini / godot-aseprite-wizard

Godot Editor plugin to help import Aseprite animations to AnimationPlayers, AnimatedSprites and SpriteFrames.
MIT License
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Outdated message displayed when Aseprite command could not be executed #136

Closed sandord closed 5 months ago

sandord commented 5 months ago

When the Aseprite command could not be executed, a message is displayed:

Aseprite command failed. Please, check if the right command is in your PATH or configured through
"Project > Tools > Aseprite Wizard Config"

However, this location is outdated and should point to the actual location instead:

Editor -> Editor Settings -> Aseprite -> General -> Command Path
sandord commented 5 months ago

I could create a PR if you want.

viniciusgerevini commented 5 months ago

Thanks @sandord . I noticed this message some time ago, but as my intention is to make the Aseprite Wizard Config path field editable again in a newer version I didn't change it.

As that's the place where the command can be tested it's a bit annoying to have to switch back and forth between the dialog and the editor settings. But I'm not sure when I will get to it, so feel free to raise a PR if you wish. Cheers.

sandord commented 5 months ago

Here's the PR: https://github.com/viniciusgerevini/godot-aseprite-wizard/pull/138

viniciusgerevini commented 5 months ago

Thank you