viniciusgerevini / godot-aseprite-wizard

Godot Editor plugin to help import Aseprite animations to AnimationPlayers, AnimatedSprites and SpriteFrames.
MIT License
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fix: do not round SpriteFrames FPS #47

Closed viniciusgerevini closed 2 years ago

viniciusgerevini commented 2 years ago

As reported here, even though the code was rounding it up, due to the int/float conversion, it was actually rounding down, causing slower animations.