viniciusgerevini / godot-aseprite-wizard

Godot Editor plugin to help import Aseprite animations to AnimationPlayers, AnimatedSprites and SpriteFrames.
MIT License
873 stars 42 forks source link

Weird Editor Description #50

Closed Justiniscoding closed 2 years ago

Justiniscoding commented 2 years ago

I don't think this is a bug, but whenever I import an aseprite file in godot it gives my sprite a node description. An example one I got after importing a file is:

YXNlcHJpdGVfd2l6YXJkX2NvbmZpZwpzb3VyY2V8PXJlczovL0FydC9Ub3JjaC5hc2Vwcml0ZQpsYXllcnw9Cm9wX2V4cHw9RmFsc2UKb19mb2xkZXJ8PQpvX25hbWV8PQpvbmx5X3Zpc2libGV8PUZhbHNlCm9fZXhfcHw9Cg==

Is there a reason this happens? If not, how could I prevent this?

viniciusgerevini commented 2 years ago

Hello @Justiniscoding . This is explained in the FAQ section in the README.

This is where the plugin stores data for future imports. You can delete it afterwards, but you would have to re-fill all the fields when re-importing. The readme explains the reasoning behind it. Unfortunately, there is no workaround.

Justiniscoding commented 2 years ago

Oh, I never read the FAQ. I'll close this for now