viniciusgerevini / godot-aseprite-wizard

Godot Editor plugin to help import Aseprite animations to AnimationPlayers, AnimatedSprites and SpriteFrames.
MIT License
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Resize option for import #77

Closed Secretmapper closed 1 year ago

Secretmapper commented 1 year ago

Would be great if it supports scaling/resize when importing

viniciusgerevini commented 1 year ago

That's an interesting idea. I'll take a look into it. The scale properties should already work for this, but I guess it's convenient to have the images already on the size desired.

viniciusgerevini commented 1 year ago

Unfortunately the Aseprite CLI does not provide options for scaling the spritesheet, so this is not possible on importing.

As I mentioned in the previous comment this can be worked around by using the scale property in Sprites and AnimatedSprites. For TextureRects the expand settings should do the trick.

I hope this works for you. Closing this issue as there is no viable option at this moment.