Closed ghost closed 3 years ago
Looks like it was fixed in the most recent update.
hm... strange, I didn't change nothing in the code related to that in the last update, the changes where all related to some bugs in the ocarina
I take that back-- it's not fixed.
Is it because of a timer of some kind? I cannot get music to play during the day... or at night...
Like I said: it plays for a song or two, but then stops. Forever.
Music will stop playing, but when I approach a boss it won't start playing. Once it stops, it stops.
Oh your ambience.properties is wrong, you can't do this:
event.village= event.underwater= event.boat= event.horse= event.pig=
To remove an event you have to delete the line completely or comment it with "#" :
Thank you for the comment! I ended up discovering the same thing last night. I'd like to leave this "issue" up (marked as solved?) for other noobs to see!
closing as it is solved
Version 1.12.2
Describe the bug I have a large config folder with lots of music. When I launch the game, it plays the menu songs. when I join the game, it will switch the playing music over to the appropriate song type in survival/creative, BUT, it will play that one first song, then stop. Soon as a song finishes, it will not play another one.
Where playing in SinglePlayer or Multiplayer? -SinglePlayer -Multiplayer
Expected behavior I expect that, for the songs for "night" event, they will play when it's night time--not the case. Boss songs? They'll play once initially, then will not play again. Dimension songs? Play once, then not again.
**Please send the followings files to help track the issue: -..\ambience_music\ambience.properties
see my properties HERE: https://pastebin.com/5tTpzQEd
Additional context Add any other context about the problem here.