viniciusgf2 / Ambience

Your music in minecraft
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[Solved, user issue] Music not playing when supposed to/at all. Basically, music plays one song then stops forever. #42

Closed ghost closed 3 years ago

ghost commented 4 years ago

Version 1.12.2

Describe the bug I have a large config folder with lots of music. When I launch the game, it plays the menu songs. when I join the game, it will switch the playing music over to the appropriate song type in survival/creative, BUT, it will play that one first song, then stop. Soon as a song finishes, it will not play another one.

Where playing in SinglePlayer or Multiplayer? -SinglePlayer -Multiplayer

Expected behavior I expect that, for the songs for "night" event, they will play when it's night time--not the case. Boss songs? They'll play once initially, then will not play again. Dimension songs? Play once, then not again.

**Please send the followings files to help track the issue: -..\ambience_music\ambience.properties

see my properties HERE: https://pastebin.com/5tTpzQEd

Additional context Add any other context about the problem here.

ghost commented 4 years ago

Looks like it was fixed in the most recent update.

viniciusgf2 commented 4 years ago

hm... strange, I didn't change nothing in the code related to that in the last update, the changes where all related to some bugs in the ocarina

ghost commented 4 years ago

I take that back-- it's not fixed.

Is it because of a timer of some kind? I cannot get music to play during the day... or at night...

Like I said: it plays for a song or two, but then stops. Forever.

Music will stop playing, but when I approach a boss it won't start playing. Once it stops, it stops.

viniciusgf2 commented 4 years ago

Oh your ambience.properties is wrong, you can't do this:

event.village= event.underwater= event.boat= event.horse= event.pig=

To remove an event you have to delete the line completely or comment it with "#" :

event.villageNight=hatenovillagenight,gerudotownnight

event.credits=maintheme

event.horde=battlestrong

event.nether=WintersBreath

event.end=ruins

event.bossWither=calamity

event.bossDragon=darkbeast

ghost commented 4 years ago

Thank you for the comment! I ended up discovering the same thing last night. I'd like to leave this "issue" up (marked as solved?) for other noobs to see!

viniciusgf2 commented 3 years ago

closing as it is solved