vinport16 / chunkball.github.io

breaking a voxel world into chunks, enable peer2peer setup with large maps
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Timed rounds #33

Closed vinport16 closed 1 year ago

vinport16 commented 1 year ago

now rounds are given temporal boundaries. also theres a cooldown period that, in the future, could be used to configure the settings for the next round.

I haven't really tested this out with other people but it would probably work ok I think.

also I added a stub where we can put text command processing. maybe vote for next map via the chat?

also the server class is getting bloated - I think the client object is ripe to be removed and put in a different file. other than that idk

vinport16 commented 1 year ago

I just removed the client class from the server class file in main.. looks like it did not cause an merge issues