vinport16 / chunkball.github.io

breaking a voxel world into chunks, enable peer2peer setup with large maps
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select maps, cycle thru #36

Closed vinport16 closed 1 year ago

vinport16 commented 1 year ago

big feature.. I recommend trying it out locally to see the UI changes in the server start screen

basically: u can select multiple maps to use. the server cycles through them. at the end of each round, the client is told to clear out their whole world, and the server reads a new world and sends it to the client when they request chunks.

one thing that I kind of don't like: if you just stay on the same map, it still refreshes everything. not sure if there's a good way to avoid that.. in any case I think most people will want to play with multiple maps because it's more interesting that way imo

mes258 commented 1 year ago

This is working great locally.