vinport16 / chunkball.github.io

breaking a voxel world into chunks, enable peer2peer setup with large maps
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players appear to clip through the floor a bit #4

Closed vinport16 closed 1 year ago

vinport16 commented 1 year ago

other players seem to cut ~ 0.1 blocks into the floor. see this by standing on an edge and viewing from another client. Not sure if this is an issue with how other players are rendered or how collisions are determined (are players actually clipping into the ground or does it just look like it?)

vinport16 commented 1 year ago

fixed in d4160fb940dfa414117ca8e10070e67473b02b0f