What steps will reproduce the problem?
1. create simple model in max 2010 with bones animation skinned with skin
modifier
2. export with openCollada to dae file
3. import using loader3d to away3d bonesAnimator
What is the expected output? What do you see instead?
Bones animation working, instead no animation (though if I do a key animation,
like rotation, it does work)
What version of the product are you using? On what operating system?
max 2010, OpenCOLLADA_3ds_Max_1.3.0.rc.7z, away3D 3.6.
Thanks
Shai
Please provide any additional information below.
Original issue reported on code.google.com by ShaiQua...@gmail.com on 31 Dec 2010 at 9:43
Original issue reported on code.google.com by
ShaiQua...@gmail.com
on 31 Dec 2010 at 9:43Attachments: