vircadia / vircadia-native-core

Vircadia open source agent-based metaverse ecosystem.
https://vircadia.com/
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ReadyPlayerMe avatars have abnormally large collision hulls. #1537

Closed Aitolda closed 1 year ago

Aitolda commented 2 years ago

This doesn't sound like a big deal at first, but I'm discovering they cant' fit through standard doorways. This is a bigger problem than it seems as most new users will be using these avatars. Not sure if this is something we can automatically fix on import through the app.

hull
Aitolda commented 2 years ago

Example Avatar

Aitolda commented 2 years ago

It was suggested to me that the radius of said collider might being handled here

Aitolda commented 2 years ago

One thing I noticed is that this is an A-pose avatar rather than a T-pose. I'm wondering if perhaps the calculation happens halfway up the model, as most avatars I've used are T-pose and therefore the middle point of the avatar less wide. My "bug" avatar for examplewoodyhull reggiehull

The rest post of this is T, and the pill seems closer to his waist size. Woody is similar.

woodyhull

Or perhaps its the radius from the hip joint.

stale[bot] commented 2 years ago

Hello! Is this still an issue?

stale[bot] commented 1 year ago

Hello! Is this still an issue?