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viridia
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quill
A reactive UI framework for Bevy
Apache License 2.0
125
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12
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Set cursor position using `PointerLocation`
#30
patrickariel
closed
1 month ago
2
How to pass a font asset handle to a style builder?
#29
musjj
opened
1 month ago
4
Dynamic optional view
#28
keis
opened
2 months ago
2
Flush world before reaction iteration
#27
keis
closed
2 months ago
1
MenuBar widget
#26
viridia
opened
2 months ago
0
feat: Exposes `QuillUpdateSystemSet` for system ordering
#25
connorgmeehan
closed
2 months ago
0
chore: Adds scene (non-ui) example
#24
connorgmeehan
closed
2 months ago
1
Mismatched type in accesskit_macos dependency
#23
maaku
opened
2 months ago
1
Panic despawning non-existent entity
#22
keis
closed
2 months ago
4
Better keyboard & accessibility for listviews
#21
viridia
opened
2 months ago
0
Disable default bevy features for Quill
#20
PROMETHIA-27
opened
2 months ago
5
Experiment: implement callbacks using observers
#19
viridia
closed
2 months ago
1
Revert "Disable default features for bevy and only include necessary dependencies"
#18
viridia
closed
2 months ago
0
Fix component hook registration
#17
Azorlogh
closed
2 months ago
0
Disable default features for bevy and only include necessary dependencies
#16
PROMETHIA-27
closed
2 months ago
3
fix: Fixes checkbox disappearing on focus
#15
connorgmeehan
closed
2 months ago
0
fix: Wgpu padding bug for wasm
#14
favilo
closed
2 months ago
1
Finish removing dependency on impl_trait_for_tuples
#13
viridia
opened
3 months ago
0
Build a world/entity inspector
#12
viridia
opened
3 months ago
0
Can raze work without a view reference?
#11
viridia
opened
3 months ago
1
Explore alternate designs for iterator lifetimes in ForEach.
#10
viridia
opened
3 months ago
0
fix wireless recursion
#9
pyhinox
closed
3 months ago
0
feat: Add ability to build `Icon` and friends with either `Handle<Image>` or `&str`
#8
favilo
closed
3 months ago
0
Add ability to use `Handle<Image>` instead of `&str` when creating an `Icon` and related types
#7
favilo
closed
3 months ago
0
Tracking doesn't account for removal
#6
barsoosayque
closed
3 months ago
4
Views of root entity do not preserve root's hierarchy
#5
barsoosayque
closed
3 months ago
2
Add DisclosureToggle to Inspector, and makes Inspector can be folded.
#4
pyhinox
closed
3 months ago
0
bevy_quill_obsidian will crash if you use StateScoped to remove UI when state changes
#3
PhaestusFox
opened
3 months ago
6
Remove default features from the workspace bevy_mod_picking dependency.
#2
keis
closed
3 months ago
0
Use SpeciazlizedMeshPipeline
#1
IceSentry
closed
3 months ago
0