viromedia / viro

ViroReact: AR and VR using React Native
MIT License
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Oculus VR isn't antialiased #395

Open meatwallace opened 6 years ago

meatwallace commented 6 years ago

Environment

Please provide the following information about your environment:

  1. Development OS: Mac
  2. Device OS & Version: Android 7.x
  3. Version: viro-react@2.9.1 + react-native@0.55.1
  4. Device(s): Samsung S6 + S7

Description

Oculus VR isn't anti aliased.

Reproducible Demo

Render a simple scene containing Viro's primitives (ex. ViroQuad) in GVR and OVR. GVR is anti aliased, OVR is not.

Notes

Not sure if this is a platform limitation (seems surprising), bug, implementation choice, etc.

manbod commented 6 years ago

Hi @meatwallace , Thanks for reporting this. We'll take a look at this and report back here with what we find.

Thanks!