Open beauvaisbruno opened 5 years ago
Hey! I have been working for a couple of week with Viro and I could realize what is going on: when you have objects pretty close each other, their hitboxes overlap. You must set the property highAccuracyEvents={true} of the Viro3DObject component to ensure event like clicking will be triggered properly. Remember not to activate this property for all the objects you put on scene due to performance penalty. Cheers!
Environment
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Description
I have an issue when I click on AR mode an object beside an other one. The click is detetected by the wrong object.
Reproducible Demo
Complete reproducible demo https://github.com/beauvaisbruno/virobugs
inside.zip outside.zip