viromedia / virocore

ViroCore cross-platform AR/VR renderer
MIT License
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Cannot convert FBX to VRX #150

Closed pytel87 closed 6 years ago

pytel87 commented 6 years ago

I keep getting error when trying to convert FBX model with blendshapes

File: /Users/danielthian/Desktop/VideoWorkspace/ViroFBX/ViroFBX/VROFBXExporter.cpp\n" Line: 1220\n" Function: findBoneIndex\n" Reason: Skeleton information in FBX file is corrupted

dam00n commented 6 years ago

Hi @pytel87, can you send us the FBX model to support@viromedia.com so we can take a look and see what the issue is? Thanks

pytel87 commented 6 years ago

Hi, of course. Here it is. Thank you!

On Tue, 19 Jun 2018 at 16:10, Danny Moon notifications@github.com wrote:

Hi @pytel87 https://github.com/pytel87, can you send us the FBX model to support@viromedia.com so we can take a look and see what the issue is? Thanks

— You are receiving this because you were mentioned. Reply to this email directly, view it on GitHub https://github.com/viromedia/virocore/issues/150#issuecomment-398412721, or mute the thread https://github.com/notifications/unsubscribe-auth/AB36cOR_lIMqnWKlgsQz-Lkpz-oXywh5ks5t-QZhgaJpZM4Utde8 .

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dam00n commented 6 years ago

Sorry, I don't see any attachment. Can you email it to support@viromedia.com? Thanks

saboteur111 commented 6 years ago

Hi @pytel87 I tried to import the FBX into Maya and got this error. Here's a link that may help you resolve this error: https://stackoverflow.com/questions/43176988/i-am-getting-error-while-importing-model-in-maya screen shot 2018-06-19 at 10 30 56 am

Also, I noticed the model dimensions are extremely large. This may cause camera clipping issues in your scene. I suggest shrinking the model before applying the above fix.