viromedia / virocore

ViroCore cross-platform AR/VR renderer
MIT License
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GPU memory issue ? #289

Closed dbathily closed 5 years ago

dbathily commented 5 years ago

Environment

Please provide the following information about your environment:

  1. OS: Mac, Windows
  2. Version: 1.14.0
  3. Device(s): One+ 6, Galaxy S9

Description

This GLTF model causes a GPU memory issue while working easily on babylonjs and iOS.

https://www.dropbox.com/s/fbknfg1j2i1kyy2/test-texture-v2.glb?dl=1

Is it a bug or this kind of model is too "heavy" for viro?

radvani commented 5 years ago

Thanks for pointing this out; we've identified that this is indeed a bug and are working on a fix.

radvani commented 5 years ago

We've fixed this issue for our next release, and I confirm this model loads correctly now (see attached). Thanks.

IMG_5035

dam00n commented 5 years ago

This issue has been fixed in the latest release, ViroCore 1.15

Release notes -> https://virocore.viromedia.com/docs/releases