Open Supermagnum opened 2 years ago
If the model already has those animations, then it's possible they could be exposed to the ui
Applying a procedural animation to any model probably would not work without it either: a. Looking bad b. Requiring a ton of work
If the model already has those animations, then it's possible they could be exposed to the ui
Applying a procedural animation to any model probably would not work without it either: a. Looking bad b. Requiring a ton of work
That might depend on the file format supported.
Ps: It should also have speed control, say for a wagging tail.
I think that it should be possible to toggle a procedural animated motion that is related to objects. Examples: A hat tip, also referred to as tip of the cap. Bowing (also called stooping), sheathing/unsheathing a weapon, putting/taking off a hat and so on.