virtual-puppet-project / vpuppr

VTuber application made with Godot 4
Mozilla Public License 2.0
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[FEATURE]: Model Specifications #222

Open Melechtna opened 5 months ago

Melechtna commented 5 months ago

Description

I spent a good hour or so, editing a free model to make it look right, however, it seems that either the morphs are wrong, or the bone names are wrong. While the head moves correctly on the model, the blinking doesn't work regardless of the tracker I use, but I can easily use the morph sliders to make this happen (ignoring how glitchy it is when I do this). Further more, the mouth doesn't move, so I'd like to request documentation for how models should be formatted, bones named, morphs named, etc please.

Why is this needed

Making models and firing blindly to make it work is very tiring.

Additional information

No response