Closed ItsRogueRen closed 3 years ago
Yes, my current plan is to have some sort of popup menu under the Features tab to allow for all sorts of custom things.
If you are feeling adventurous, you can add the chroma key to the ModelDisplayScreen.tscn
for your own use. There is actually a chromakey asset called ChromaKeySprite.tscn
under the entities
folder that I was using until I switched to the clear background.
Yes, my current plan is to have some sort of popup menu under the Features tab to allow for all sorts of custom things.
If you are feeling adventurous, you can add the chroma key to the
ModelDisplayScreen.tscn
for your own use. There is actually a chromakey asset calledChromaKeySprite.tscn
under theentities
folder that I was using until I switched to the clear background.
How would I go about that? I saw the file but I have never used Godot outside of compiling this program
So ignore some of the names in my initial comment and follow these instructions instead.
MainScreen.tscn
in the editor.MainScreen
node in the top leftInstance Child Scene
ChromaKeySprite
and select the only result. The chroma key should pop upTransform
menu (located under Spatial
)Translation
to x: 0, y: 0, z: -5 and the Scale
to x: 10, y: 10, z: 10 to be safe but you can tweak those to your likingIf you did everything correctly, you should get something like this:
I used the standard chromakey green hex I found on Google but you can pretty easily change the color by opening ChromaKeySprite.tscn
(located in the entities
folder), selecting the node in the top left, and then changing the texture to something different.
4\. `ChromaKeySprite`
I don't have ChromaKeySprite
You need to select Instance Child Scene
not Add Child Node
.
Also, when exporting the project, you should select Export all resources in the project
to make it easy.
Closed by 0.5.0 release. Create a chromakey image and load it in as a custom prop.
Could there be a button to add a chromakay-able background (Green, Magenta, and Cyan)? Running on a *nix OS makes stuff like OBS's Game Capture not possible (with the exception of Linux running WayLand instead of X11 and using an AMD GPU with an OBS plugin) so having and option to toggle those 3 colors should allow chromakeying of almost anything.