virtual-world-framework / vwf

Virtual World Framework
https://virtual.wf
Other
142 stars 53 forks source link

[WIP] Branch/mg staging+dev #430

Closed BrettASwift closed 9 years ago

BrettASwift commented 9 years ago

WORK IN PROGRESS --- DO NOT MERGE

@kadst43 @AmbientOSX

This is the branch I'm using to bring mars-game up to development. I want to keep track of the changes and any discussion on where to go with this branch can happen here. Right now, this should be used along with https://github.com/virtual-world-framework/mars-game/pull/485 for testing.

BrettASwift commented 9 years ago

@scottnc27603 Hey Scott. I'm seeing the shadow issue with the directional light target not working. Is there a workaround for that in threejs? Also, in Mars-Game, there's an issue with alpha on the tire tracks running through the canyon.

BrettASwift commented 9 years ago

Fixed the light target issue.

scottnc27603 commented 9 years ago

Oh, sorry, I just saw this. Where was the fix? I know we had seen that the first time we tried to go to threejs r69.

Scott

On Thu, Jan 29, 2015 at 3:40 PM, Brett Swift notifications@github.com wrote:

Fixed the light target issue.

— Reply to this email directly or view it on GitHub https://github.com/virtual-world-framework/vwf/pull/430#issuecomment-72099807 .

BrettASwift commented 9 years ago

https://github.com/virtual-world-framework/vwf/commit/9a69f5bf76d6cf7a09b595123a2eae6300d4f6ff

This commit fixes it. You have to update the target matrix now. It was auto-updating before.

BrettASwift commented 9 years ago

@AmbientOSX @kadst43 Rebased on mars-game-staging and development. If using this branch, update your local version.

BrettASwift commented 9 years ago

Closing this. Nothing to see here.