There are a bunch of line changes here to ignore because I converted tabs to spaces on the indentation, but the lines that actually changed should be easy to see. These changes modify one of the shader solvers that allows for emitter motion (analytic) to make the results of the particle properties more expected. The properties are now based on seconds and particle lifespan is handled properly. This is required for the nanite particle system for mars-game.
@kadst43 @AmbientOSX
There are a bunch of line changes here to ignore because I converted tabs to spaces on the indentation, but the lines that actually changed should be easy to see. These changes modify one of the shader solvers that allows for emitter motion (analytic) to make the results of the particle properties more expected. The properties are now based on seconds and particle lifespan is handled properly. This is required for the nanite particle system for mars-game.