Port of Mars is an online, game-based, social science experiment set on the first human community on the Red Planet. We are now in an open beta where anyone aged 18 and over can participate.
multiple solo game configurations implemented with a game type identifier used to switch between different treatments, event sets, initial parameters, etc.
workflow:
prolific -> qualtrics -> portofmars.asu.edu/study/prolific (which redirects to a page that steps through the 2 games) -> back to prolific with a completion code
TODO:
[x] resolve "lose X resources" not being applied bug [CANT REPLICATE!]
[x] swap out one of the conflicting resource-affecting cards so that they can't both be in play after murphy's law
[x] add better splash screen instructions (requires rolling treatments before the splash screen)
[ ] admin form for studies (@saachibm)
[ ] easy export for participantId, paymentAmount csv (can just copy paste from text box in admin page)
multiple solo game configurations implemented with a game type identifier used to switch between different treatments, event sets, initial parameters, etc.
workflow:
prolific -> qualtrics -> portofmars.asu.edu/study/prolific (which redirects to a page that steps through the 2 games) -> back to prolific with a completion code
TODO:
participantId, paymentAmount
csv (can just copy paste from text box in admin page)BUG: treatment selection may not be random?resolves virtualcommons/planning#75