Great work on Modernizing this for the later versions of Unity. I came across this while looking at the original couchbase-mbile implementation for Unity3D.
I just have a few questions around the settings and some errors I get trying your demo scene. (CouchbaseLiteTest.cs)
I am using Windows and Unity 2018.3.5 (for now, will try 2018.2.8 as in your readme)
what is the sync url? Is that a local db or a remote one? Currently I set it as ws://localhost:4984/unity-spike
Is the 'Database Name' the local name or the one I want to sync with remotely?
I get an error (might be related to the sync url) - 'Attempt to perform an operation on a closed database'. Does that normally indicate something specific?
I'm trying to do a basic replication of a database in cloudant. I have never used IBM cloud before (AWS cowboy) so I was hoping these questions are easily answered!
Hi Mate,
Great work on Modernizing this for the later versions of Unity. I came across this while looking at the original couchbase-mbile implementation for Unity3D.
I just have a few questions around the settings and some errors I get trying your demo scene. (
CouchbaseLiteTest.cs
)I am using Windows and Unity 2018.3.5 (for now, will try 2018.2.8 as in your readme)
ws://localhost:4984/unity-spike
I'm trying to do a basic replication of a database in cloudant. I have never used IBM cloud before (AWS cowboy) so I was hoping these questions are easily answered!
Cheers