virtualritz / after-effects

High(er) level Rust bindings for the Adobe After Effects® SDK
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Update ultraviolet requirement from 0.8.1 to 0.9.0 #5

Closed dependabot[bot] closed 2 years ago

dependabot[bot] commented 2 years ago

Updates the requirements on ultraviolet to permit the latest version.

Changelog

Sourced from ultraviolet's changelog.

0.9.0

  • Add methods to scale Rotor3
  • Implement Neg for all IVec types
  • Relax bound in map and apply from Fn to FnMut
  • Make matrix serialization and deserialization implementations match
  • Update wide to 0.7.x

0.8.1

  • Implement Serialize and Deserialize for all UVec,IVec, DVec, DMat types (under serde, int and f64 feature flags)
  • Implement conversions between integer and float vectors.
  • Add #[must_use] attributes on .normalized methods to help prevent silent logic bugs when .normalize() would have been more appropriate.
  • Build docs.rs docs with all features.

0.8.0

  • Update wide to 0.6.x
  • Add Rotor3::into_angle_plane()
  • Add Rotor3::into_quaternion_array and Rotor3::from_quaternion_array
  • Implement Serialize and Deserialize for Isometry2 and Isometry3 (under serde feature flag)
  • Added const to new functions for integer vectors.
  • Add Mat4::truncate()
  • Add Mul<Scalar> and Add<Self> for isometries and similarities

0.7.5

  • Add Mat4::extract_translation, Mat4::extract_rotation and Mat4::into_isometry.
  • Add missing PartialEq implementations for all matrices, transformations, vectors, bivectors and rotors, including SIMD and f64 variants
  • Fix Rotor2::rotate_vec and corresponding derivation.

0.7.4

  • Add optional bytemuck support

0.7.3

  • Fix integer types not compiling properly.

0.7.2

  • Implement Serialize and Deserialize for bivectors and rotors (under serde feature flag)

0.7.1

  • Fix typo in Mat3::inverse implementation which made it transpose instead

... (truncated)

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dependabot[bot] commented 2 years ago

Looks like ultraviolet is up-to-date now, so this is no longer needed.