Often terrain tile sources have a maxZoom of 15.
However the texture tiles (like satellite tiles) top to much higher max zoom levels.
Right now textures are maxed to the same zoom as elevation. So you are stuck with pretty blurry textures at high zooms.
Hmm I raised an identical issue before, but can't seem to find it now. Anyways, yes I agree it's a valuable feature, but I'm not sure how hard it is to implement.
Target Use case
Often terrain tile sources have a maxZoom of 15. However the texture tiles (like satellite tiles) top to much higher max zoom levels. Right now textures are maxed to the same zoom as elevation. So you are stuck with pretty blurry textures at high zooms.
Proposed feature
Have a way to provide different min/max zoom levels for the texture. iTowns already seems to support that. https://jsfiddle.net/ignfgeoportail/cL7jz8kp/
To Do List