visgl / deck.gl

WebGL2 powered visualization framework
https://deck.gl
MIT License
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TerrainLayer texture higher maxZoom #5688

Open farfromrefug opened 3 years ago

farfromrefug commented 3 years ago

Target Use case

Often terrain tile sources have a maxZoom of 15. However the texture tiles (like satellite tiles) top to much higher max zoom levels. Right now textures are maxed to the same zoom as elevation. So you are stuck with pretty blurry textures at high zooms.

Proposed feature

Have a way to provide different min/max zoom levels for the texture. iTowns already seems to support that. https://jsfiddle.net/ignfgeoportail/cL7jz8kp/

To Do List

kylebarron commented 3 years ago

Hmm I raised an identical issue before, but can't seem to find it now. Anyways, yes I agree it's a valuable feature, but I'm not sure how hard it is to implement.

nashbridges commented 7 months ago

I raised an identical issue before

See https://github.com/visgl/deck.gl/discussions/4541