Closed Avnerus closed 4 weeks ago
Thank you! Do you think we can merge this to the stable branch? @felixpalmer @belom88
Thank you! Do you think we can merge this to the stable branch? @felixpalmer @belom88
To prepare for a possible appropval, you could make a cherry-pick PR against 4.2-release
branch.
Thank you. I opened the cherry-picked PR at #3039. It seems to be failing the test but with a reason not related to the commit.
Hi! Yet another fix for tile traversal. Bug was noticed while traveling in Google's 3D Tiles. The
And here is how it looks after:
Possibly, this functionality existed previously via the
canTraverse
function should not check for visibility in the traversal process, as shown in the CesiumJS code. Probably there are cases where a parent in the traversal process is not visible, but the child tile is. Here is how it looked before the fix:ignoreVisibility
argument. Now I removed both optional arguments fromcanTraverse
since they are not used.If approved, would it be possible to merge this PR to the current stable branch?
Thank you, /Avner