A good majority of the power generation options in-game are already listed in the chapter. I would say add things like the Wind Generator, a form of passive RF gen that increases its output based on the Y axis it's at, or the Petrified Fuel Generator, whose fuel burn time is always 40 seconds but scales its RF/t according to its normal burn time. It can do 5120 rf/t with something like one piece of Aeternalis Fuel, or 120 rf/t with a Blaze Rod, which is pretty noteworthy.
A good majority of the power generation options in-game are already listed in the chapter. I would say add things like the Wind Generator, a form of passive RF gen that increases its output based on the Y axis it's at, or the Petrified Fuel Generator, whose fuel burn time is always 40 seconds but scales its RF/t according to its normal burn time. It can do 5120 rf/t with something like one piece of Aeternalis Fuel, or 120 rf/t with a Blaze Rod, which is pretty noteworthy.