Open krazyxiii opened 3 months ago
Seems ok for now, Maybe there was something wrong with the Mesh or the Texture. I will continue to monitor. If I don't come across this issue again in the next few scenes/days I will close this issue. Thanks
Is this still an issue? It looks like it happens because alpha clipping is enabled on the trunk (tree bark) material. Disabling alpha clipping should fix it.
Describe the bug A clear and concise description of what the bug is.
To Reproduce Steps to reproduce the behavior:
Expected behavior Painted tree from Terrain tree prototypes should be visually the same as prefab
Screenshots If applicable, add screenshots to help explain your problem.
Project(please complete the following information):
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Additional context I also included details on the materials configured. Please note the terrain painted tree in the red square; the tree trunk has some broken/transparent parts. I get the same broken visual when I create a Nature Asset with the prefab. If it helps I'm using PolyArt Dreamscape Tower and Dreamscape Meadows trees.
Thanks