Open SpergParagon opened 4 years ago
Would ZDoom fit the bounty request too? Latest ZDoom release should support even Brutal Doom.
What are the differences between the 3? -LZdoom -GZdoom -Zdoom
ZDoom would be fine. The only reason I suggested the one I did is that i'm playing it safe in regards to what the Vita can handle.
@Rinnegatamante please do target GZdoom as Zdoom is now not supported anymore, if it isn't too much of a hassle 😅
Hello! I've recently observed fgsfds pointing out on a discussion on his repo https://github.com/fgsfdsfgs/chocolate-doom/issues/13 that GZDoom would be, quote 'nigh-impossible' to port. I would thus like to change the target source port for this bounty to be prBoom instead of GZ or LZDoom. Thanks
PrBoom has been already ported. LZDoom btw is doable for Vita as well as ZDoom. GZDoom is very difficult for sure.
I'm forgetting important details again! I meant prboom in combination with fgsfds' front-end.
PrBoom has been ported as part of RetroArch, but without GLBoom, which I am porting right now.
there's an android app called Delta Touch that does doom ports like zdoom, lzdoom, gzdoom.
not sure if that makes it any easier, but could be worth checking out
there's an android app called Delta Touch that does doom ports like zdoom, lzdoom, gzdoom.
not sure if that makes it any easier, but could be worth checking out
I'm not sure if it's feasible to port an Android app over to Vita, especially since you have to pay for Delta Touch
It's definitely something to consider though
With an idiot-friendly frontend similar to (for example) fgsfds's port of Chocolate Doom https://vitadb.rinnegatamante.it/#/info/377
It's not as demanding (on the target hardware) as the more famous GZDoom and it's more advanced (for lack of a better term) than prBoom.