vita-nuova / bounties

Repository to start bounties for new Vita projects. (Discord Server: https://discord.gg/PyCaBx9 )
116 stars 3 forks source link

ShadowGun Android Port [$100] #113

Open Nastynom opened 2 years ago

Nastynom commented 2 years ago

7E6AA330-A9A5-437A-A65F-C081259E4410 BCC95990-76E9-46EB-B01D-1B55B6708CFC AD09F1B6-7272-492D-BED8-CF276469D94B 5A1528C0-73A2-4D9A-BFCB-901483AFE7F0 CA75BE7C-E7E6-41B3-B91E-606FDFFBDA03 935B24FC-6BDC-4736-9B3F-2270151D2616 Looking 4 port of shadowgun for the ps vita would be great im willing to pay 100 dollars asap. I’ve seen videos of it running on YouTube so I know it’s possible just don’t know how to do it myself Google play store link

--- There is a **[$100 open bounty](https://app.bountysource.com/issues/110700231-shadowgun-android-port?utm_campaign=plugin&utm_content=tracker%2F144821204&utm_medium=issues&utm_source=github)** on this issue. Add to the bounty at [Bountysource](https://app.bountysource.com/?utm_campaign=plugin&utm_content=tracker%2F144821204&utm_medium=issues&utm_source=github).
Rinnegatamante commented 2 years ago

The game is Unity which means likely no one will ever port it. You may want to check the feasability of a port before opening a bounty. If you want to relocate the bounty to another target, feel free to edit the first post or else you can also ask for money chargeback to Bountysource.

Nastynom commented 2 years ago

So what does it take typically for a game to meet porting parameters

Sent from my iPhone

On Aug 17, 2022, at 5:07 AM, Rinnegatamante @.***> wrote:

 The game is Unity which means likely no one will ever port it. You may want to check the feasability of a port before opening a bounty. If you want to relocate the bounty to another target, feel free to edit the first post or else you can also ask for money chargeback to Bountysource.

— Reply to this email directly, view it on GitHub, or unsubscribe. You are receiving this because you authored the thread.

Rinnegatamante commented 2 years ago

Either it being open source or having an Android ARMv7/ARMv6 build that doesn't use Unity or other fancy engine. (Also the game must not use GLES3 or higher).

dukemagus commented 2 years ago

There's also the problem of rights and ToS. It is a commercial product after all.

Try to contact the devs (contact links on) http://www.madfingergames.com/ and ask them if they're willing to release the source under a permissive license OR port the game themselves

Moqi01 commented 2 years ago

I'm trying to transplant it