Open DaniKH1 opened 1 month ago
it would definitely help keep it more organized but im dreading renaming the thousands of textures in this game
it would definitely help keep it more organized but im dreading renaming the thousands of textures in this game
Would work better for you if the emulator reads the Subfolders, perhaps?
While making the texture replacement, instead of everything inside the same "textures" folder, create subfolders, like Weapons, Characters, Worlds, and inside of each folder it has the textures and they can be named whatever you want At the same time, an .ini file (or .txt file) is generated, where you can setup each texture you want to replace.
For example:
"TEXTUREID = Weapons/Roxas/KingdomKey.png"
Its a similar approach to how PPSSPP manages custom texture replacements