vitor251093 / KHMelonMix

Kingdom Hearts 358/2 Days - Melon Mix (DS Emulator)
GNU General Public License v3.0
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Turn Touch Screen camera control into Action Replay camera control #140

Closed vitor251093 closed 2 days ago

vitor251093 commented 1 month ago

The camera address is here somewhere. If we can understand those codes, we can move the camera by directly changing its angle into the game memory.

https://github.com/shocoman/Analog-Controls-for-NDS-Games-on-3DS/blob/master/patches_for_other_games/kingdom_hearts_358_2_days/action_replay_codes/YKGE-826DCE31%20(USA%20v1.0)%20%5Bwith%20CStick%20support%5D.txt

https://github.com/shocoman/Analog-Controls-for-NDS-Games-on-3DS/blob/master/patches_for_other_games/kingdom_hearts_358_2_days/action_replay_codes/YKGP-B54EA877%20(Europe%20v1.0)%20%5Bwith%20CStick%20support%5D.txt

https://github.com/shocoman/Analog-Controls-for-NDS-Games-on-3DS/blob/master/patches_for_other_games/kingdom_hearts_358_2_days/action_replay_codes/YKGJ-7F96A5B7%20(Japan%20v1.0)%20%5Bwith%20CStick%20support%5D.txt

https://github.com/shocoman/Analog-Controls-for-NDS-Games-on-3DS/blob/master/patches_for_other_games/kingdom_hearts_358_2_days/action_replay_codes/YKGJ-935551F1%20(Japan%20v1.1)%20%5Bwith%20CStick%20support%5D.txt

This should be disabled by default in double 3D scenes though, and there should be a game setting to enable that ("Quality of Life" -> "(Checkbox) Camera Control during Flashbacks")

ZLGNF commented 3 weeks ago

I found this post about the subject on importing this into emulators https://gbatemp.net/threads/circle-pad-patches-for-super-mario-64-ds-and-other-games-in-twilightmenu-with-twpatcher-and-rtcom.623267/page-4#post-10059452

Idk if it's impossible but definitely gonna be hard to do

vitor251093 commented 2 days ago

Implemented in the latest Actions build