vittorioromeo / quakevr

Quake VR mod supporting room-scale movement, hand interactions, and melee attacks.
https://vittorioromeo.info/quakevr
GNU General Public License v2.0
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Can't punch the rock in the tutorial map #39

Open SanguineBrah opened 4 years ago

SanguineBrah commented 4 years ago

The rock is too far away to reach, but when I reach/move towards it I get pushed away. Axes/fists also don't seem to collide whenever I swing to do damage, but maybe I'm missing some button I need to push to make this happen?

vittorioromeo commented 4 years ago

I believe you have to punch harder. You can tweak the velocity threshold required for a swing to register as a melee attack in "Quake VR Settings" -> "Melee Settings". Let me know if that works.

cplemaster commented 4 years ago

The rock is too far away to reach, but when I reach/move towards it I get pushed away. Axes/fists also don't seem to collide whenever I swing to do damage, but maybe I'm missing some button I need to push to make this happen?

The punching isn't really based on physics or anything, understandably, so the rock will appear to be distant; You just have to trigger the punching action by punching with more force. Try punching the air a couple times in the open area until you hear the "whoosh" sound played from a successful character punch action, then walk over to the rock and attempt.

SanguineBrah commented 4 years ago

I dropped the setting to about 4.5 and was able to make contact, albeit at a bit of a distance. I guess the Quake guy has a bit of a porky bounding box and there's not much to be done about that without breaking classic map support. Still, it might be a good idea to drop the health on those rocks so they break in like 2/3 hits because it was quite a slog getting through them. I would also suggest increasing the throw velocity because I couldn't get enough range to hit any of the targets in the following section.

vittorioromeo commented 3 years ago

@SanguineBrah: what controllers are you using?

SanguineBrah commented 3 years ago

Index controllers

On Thu, 18 Feb 2021, 4:48 pm Vittorio Romeo, notifications@github.com wrote:

@SanguineBrah https://github.com/SanguineBrah: what controllers are you using?

— You are receiving this because you were mentioned. Reply to this email directly, view it on GitHub https://github.com/SuperV1234/quakevr/issues/39#issuecomment-781481667, or unsubscribe https://github.com/notifications/unsubscribe-auth/AM7NQADMXFSRPAMC5J5FMC3S7VAF5ANCNFSM4N2IILSQ .

vittorioromeo commented 3 years ago

Weird, I use the Index as well and had no problem dealing with the rocks with the default settings... What refresh rate do you play at?

SanguineBrah commented 3 years ago

90hz I think (my headset is the Vive)

On Thu, 18 Feb 2021, 8:29 pm Vittorio Romeo, notifications@github.com wrote:

Weird, I use the Index as well and had no problem dealing with the rocks with the default settings... What refresh rate do you play at?

— You are receiving this because you were mentioned. Reply to this email directly, view it on GitHub https://github.com/SuperV1234/quakevr/issues/39#issuecomment-781615492, or unsubscribe https://github.com/notifications/unsubscribe-auth/AM7NQAAQKRUWR3AJSV7WQUTS7V2CTANCNFSM4N2IILSQ .

n4mr3g commented 2 years ago

+1 here, it's a bit annoying that when I try to get closer to the rock I get pushed back, so I can't actually reach it with my fists. Not sure how difficult it is, but would be nice to reduce the collision box of the player's head maybe.

I'm using Oculus Quest 1 with Virtual Desktop.