vivasmaq / endgame-singularity

Automatically exported from code.google.com/p/endgame-singularity
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Base overview #53

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
It should be possible to identify the condition (i.e. items present) of a
base from the location view or, ideally, from a summary dialog.

Original issue reported on code.google.com by funnyman3595 on 29 Jul 2008 at 3:58

GoogleCodeExporter commented 9 years ago
A partial version of this will be merged alongside issue 11.

Original comment by funnyman3595 on 2 Aug 2008 at 8:49

GoogleCodeExporter commented 9 years ago
What we've got on this will do for 0.29, we'll take another look before 0.30.

Original comment by funnyman3595 on 11 Aug 2008 at 6:57

GoogleCodeExporter commented 9 years ago
Shifting to next release milestone.

Original comment by phil.bor...@gmail.com on 27 Jan 2009 at 12:37

GoogleCodeExporter commented 9 years ago
Current base list in location dialog has no room for additional info. We would 
need to resort to either using a several lines per base or resort to ugly 
acronyms, or both. For example, how would "Network: Facility Interconnection 
Switch" or "CPU: Quantum Computer MK3 x 600 (max)" fit the base list?

Even *if* we somehow manage to display it, the list will be very crowded and 
confusing, defeating its purpose.

The only viable and elegant solution I see is an additional "Details" button on 
location dialog that would toggle the list to "detailed" or "summary" (current) 
mode.
So how about it?

Anyway, shifting to release++, since I don't see this in the foreseable future.

Original comment by singular...@rodrigosilva.com on 20 Dec 2012 at 2:39