originally posted by @gmarinov :
"refactor ThreeVRCameraPlugin.prototype.findDefaultFov and the way it's called altogether, so that the relevant camera (VR) is updated internally whenever the promise resolves, instead of hacking that back in, through the E2.player global (which I doubt exists anyway)."
originally posted by @gmarinov : "refactor ThreeVRCameraPlugin.prototype.findDefaultFov and the way it's called altogether, so that the relevant camera (VR) is updated internally whenever the promise resolves, instead of hacking that back in, through the E2.player global (which I doubt exists anyway)."