Open DanielBoettner opened 5 months ago
Thank you very much for your interest and pull request! I assume this is very much alike #14.
Some questions, if you don't mind:
I locally actually update some other modules (https://github.com/TheComamba/UnKenny, https://github.com/adougherty/ai-tools, https://github.com/Halftonex/npc-generator-gpt )
In short you'll,
For some time I contributed to the npc sheet 5e modules and I wrote the lootpopulator module (merged into the npc sheet at some point).
All of the above mentioned modules could benefit from the following features IMHO.
So my current goal is to prepare the lootsheet for v12. Fixing some bugs, preparing for the application framework and theming in dnd 3(foundry system).
Combining above mentioned modules and getting them ready for v12. Basically brings fully fledged NPC with a full background, items, relations, properties, ... that can trade, barter and chat with the players on the press of a button or the drop of a token.
And all this without beeing depended on someone else :D
This add a boolean and a string setting to the module.
The boolean would determine if a custom URL is to be used. If so the string from that custom URL is used instead of the OpenAI api.
This makes the module usable with e.g. LM Studio.