Closed vjodar closed 1 year ago
As of commit #91: "Particle effects for health and mana restores", consuming a fish or potion now has an associated particle effect.
As of commit #92: "Crafting table now has crafting particle effect", well the title says it all.
May also need to have include particle effects for player attacks, specifically the magic based attacks.
Could also add particle effects to special attacks. Currently, two special attacks exist, one for the tier 3 Orc and another for the tier 3 Demon. The tornado could have some particles being flung out from it's center. The flames could instead be a particle effect on the player that emits whenever the player takes fire damage from contact.
Boss' magic attack (fireball) uses a particle system that emits a particle explosion from both it's launch point and when it hits the player. Particles match the color of the fireball
All enemies now explode into particles upon death. The higher tier enemies explode into more particles. I may decide to change this into death animations (the boss will probably have both an animation and particle explosion), but for the beta version, this will do well.
Particle systems should be given to the following: