Hey there,
First want to say nice work with this project! I was able to test the cosmo-sdl.com executable that I downloaded from the repo on my windows and linux machine and it worked just fine. But MacOS has a curious error attached to it:
Couldn't find SDL library (dlopen() isn't supported on x86-64 MacOS), tried the following names: "libSDL2-2.0.so" "libSDL2-2.0.0.dylib" "SDL2.dll"
Failed to get symbols, bailing out.
Full disclosure, I ran this on mac osx 10.8.5, which is very old, but I think it's worth checking to see if this issue crops up in other recent mac os versions as well.
Hey there, First want to say nice work with this project! I was able to test the cosmo-sdl.com executable that I downloaded from the repo on my windows and linux machine and it worked just fine. But MacOS has a curious error attached to it:
Here's a fuller stack trace
Full disclosure, I ran this on mac osx 10.8.5, which is very old, but I think it's worth checking to see if this issue crops up in other recent mac os versions as well.