vladbat00 / bevy_egui

This crate provides an Egui integration for the Bevy game engine. 🇺🇦 Please support the Ukrainian army: https://savelife.in.ua/en/
MIT License
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Refactor EguiNode to support rendering to images #325

Closed vladbat00 closed 14 hours ago

vladbat00 commented 2 days ago

This removes EguiRenderToTextureNode and incorporates all the (mostly duplicated) code into EguiNode.

Now users can also customize load_op for "render to image" nodes via the EguiRenderToImage::load_op, in case users want to render the UI on top of existing pixels.