Closed JackM36 closed 6 years ago
@JackM36, thank you for reporting that. Which Unity version are you using?
@vladkol I tested it on Unity 2017.3.1 and 2018.1. In the editor it always crashes Unity.
I tried compiling the project into an executable, and it did not crash. However, the projection was very stretched and weird, you could not even recognize what was shown.
This is one of the streams I am testing with, which plays well with other HLS players: https://bitmovin-a.akamaihd.net/content/playhouse-vr/m3u8s/105560.m3u8
@JackM36, I'm chasing the freezing issue in the Editor. On the projection side, sample scenes use videos without ST3D metadata, so I force stereoscopic rendering. The video you provided is not stereoscopic, so simply clear "Force Stereo" flag. You may also want to lower a bit Exposure of the material.
It seems the issue was on D3D11 threading side with Unity's device. I was able to resolve it (see commit 8dd8d51), but extra testing would be great. Thank you!
Thanks! I will give it a try and let you know
@vladkol It seems to be playing fine now (both editor and build), at least for the test streams I have used.
If I encounter any other issues later on, I will let you know. Thanks!
Closing this issue for now. I should be fixed.
Hello,
I downloaded the Unity project and tried it (both MediaPlayback.unity and MediaPlayback360.unity). However, a few seconds after starting to play, Unity freezes and and the video never starts. Sometimes it happens when the state is changed to Buffering, sometimes when it is changed to Playing (video never plays).
Any ideas where the issue si and how to fix it?