vleue / bevy_easings

Bevy plugin for easings and simple animations
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⬆️ Update bevy requirement from 0.2 to 0.3 #4

Closed dependabot[bot] closed 3 years ago

dependabot[bot] commented 3 years ago

Updates the requirements on bevy to permit the latest version.

Changelog

Sourced from bevy's changelog.

Changelog

While we try to keep the Unreleased changes updated, it is often behind master and does not include all merged pull requests. To see a list of all changes since the latest release, you may compare master using the git tags for releases.

For example, https://github.com/bevyengine/bevy/compare/v0.2.1...master to view all changes since the 0.2.1 release.

Unreleased

Added

  • [Touch Input][696]
  • [iOS XCode Project][539]
  • [Android Example and use bevy-glsl-to-spirv 0.2.0][740]
  • [Introduce Mouse capture API][679]
  • [bevy_input::touch: implement touch input][696]
  • [D-pad support on MacOS][653]
  • [Support for Android file system][723]
  • [app: PluginGroups and DefaultPlugins][744]
    • PluginGroup is a collection of plugins where each plugin can be enabled or disabled.
  • [Support to get gamepad button/trigger values using Axis<GamepadButton>][683]
  • [Expose Winit decorations][627]
  • [Enable changing window settings at runtime][644]
  • [Expose a pointer of EventLoopProxy to process custom messages][674]
  • [Add a way to specify padding/ margins between sprites in a TextureAtlas][460]
  • [Add bevy_ecs::Commands::remove for bundles][579]
  • [impl Default for TextureFormat][675]
  • [Expose current_entity in ChildBuilder][595]
  • [AppBuilder::add_thread_local_resource][671]
  • [Commands::write_world_boxed takes a pre-boxed world writer to the ECS's command queue][661]
  • [FrameTimeDiagnosticsPlugin now shows "frame count" in addition to "frame time" and "fps"][678]
  • [Add hierarchy example][565]
  • [WgpuPowerOptions for choosing between low power, high performance, and adaptive power][397]
  • Derive Debug for more types: #597[597], #632[632]
  • Index buffer specialization
    • [Allows the use of U32 indices in Mesh index buffers in addition to the usual U16 indices][568]
    • [Switch to u32 indices by default][572]
  • More instructions for system dependencies
    • [Add systemd-devel for Fedora Linux dependencies][528]
    • [Add libudev-dev to Ubuntu dependencies][538]
    • [Add Void Linux to linux dependencies file][645]
    • [WSL2 instructions][727]
  • [Suggest -Zrun-dsymutil-no for faster compilation on MacOS][552]

Changed

  • [ecs: ergonomic query.iter(), remove locks, add QuerySets][741]

... (truncated)

Commits


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dependabot[bot] commented 3 years ago

Looks like bevy is up-to-date now, so this is no longer needed.