vloup / sgfork

Automatically exported from code.google.com/p/sgfork
GNU General Public License v2.0
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Check the breaking stuff (e.g. windows) #18

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Current realization is very slow.
FPS are down for 30.

Maybe it is better to do it as a decor? You hit some entity, it is removed 
and spawned another which is just animation.
Like rocket smoke in Quake, etc.
We need such stuff because it makes game more attractive.

Original issue reported on code.google.com by igorpana...@gmail.com on 21 Aug 2009 at 5:00

GoogleCodeExporter commented 9 years ago
As short idea - to add as breakable an animated NPC. When he'll be wounded 
enough he'll 
die. He is not moving, just standing and watching.
The same with horses.
Current breakables as many other stuff are incorrect.
We may have up to 16 players already and can't have 1 window without dropping 
frames. 
Rediculous.

Original comment by igorpana...@gmail.com on 19 Sep 2009 at 3:53

GoogleCodeExporter commented 9 years ago
Issue96 is about first bottleneck - the particles.

Original comment by igorpana...@gmail.com on 6 Apr 2010 at 6:28