Overall description:
Again after my big damage improvements I haven't finished sound system.
Sounds are local and non-local (EV_PAIN)
And don't forget about boiler_plate sound on hit.
Possible solution:
Implement proper sound handling when player gets hurt.
Variables affected:
N/A
Original issue reported on code.google.com by igorpana...@gmail.com on 3 Apr 2010 at 7:06
Original issue reported on code.google.com by
igorpana...@gmail.com
on 3 Apr 2010 at 7:06