Overall description:
The function is checking only 15x15 square plain when checking if player is
hit by any weapon with radius damage.
We can't get all the traces. But hardcode of 15x15 and the plain is not the
best idea either.
Possible solution:
None I can think of now.
Variables affected:
N/A
Original issue reported on code.google.com by igorpana...@gmail.com on 10 Apr 2010 at 5:34
Original issue reported on code.google.com by
igorpana...@gmail.com
on 10 Apr 2010 at 5:34