vm6502q / OpenRelativity

An open source framework to add the effects of traveling at relativistic speeds to visualizations or games
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Light attentuation #25

Closed WrathfulSpatula closed 4 years ago

WrathfulSpatula commented 4 years ago

Light attenuation should be proportional to the distance according to the definition via the metric tensor. This should effectively distort the range of attenuated lights, such that the range of lights and shape of their wave fronts correspond with free fall.