Closed WrathfulSpatula closed 3 years ago
I work with scenes with quite a large number of lights; it'd be great if we could support deferred rendering pipeline to reduce the necessary draw calls in these cases.
I'll follow the tutorials from Catlike Coding.
Added in #45.
I work with scenes with quite a large number of lights; it'd be great if we could support deferred rendering pipeline to reduce the necessary draw calls in these cases.
I'll follow the tutorials from Catlike Coding.