Open cpevors opened 1 year ago
From level 60/80 (1.14x/1.15x/3.4x), I can see that the summoned pet is friendly, and after waiting for the pet to finish, (only the Voidwalker and the Demon can speak The database has a corresponding text) attacks the summoner. If the player dies and/or leaves the fight, the mob returns to its origin and despawns
🐛 Bug report
To keep it short and sweet, during a Warlock class quest to summon and defeat a new minion (e.g. Voidwalker, Succubus), the minion summoned at the Summoning Circle should attack immediately upon being summoned. As it stands currently, a summoned minion will mosey around indefinitely, as a "hostile" mob, without ever attacking my character or my pet.
Expected behavior
The summoned minion at the Summoning Circle should immediately attack. This behaviour is consistent with WoW Classic.
Steps to reproduce
Version & Environment
This behaviour appears to be consistent across all client versions available in the project.
Client Version:
Commit Hash:
OS Client: Windows 11 OS Server:
Crashlog