Open drtwisted opened 5 years ago
Same problem here, with a large tileset. Godot UI freeze then crash. Lot of error messages too.
We had the same problem although when the game is build and run all works fine. I'm not sure but when you make manual tileset there is a .tres file that is saved do the import plugin generates something like this?
So https://github.com/godotengine/godot/issues/24789#issuecomment-568607466
Basically just set the message_queue_size_kb to 102400 kb / 100MB
Plugin version
Plugin version:
master
ATM Tiled version: 1.2.3 Godot: v3.1-stableIssue description
I have issues opening tileset (*.tsx) with 3.1. After a long freeze of UI the tileset editor is opened at the bottom, but is not usable: Lots of error messages are being generated:
I have follwed the suggestion and went to increase the default message_queue_size_kb by 10. And eventualy it worked, tileset was opened and usable, but still lots of similar error messages had been produced:
Steps to reproduce
Sample map or tileset
tiledproject.zip