I think this is right upside down. Said "Remove offset from TileSet imports " (in commit ccb7bcb) and it was removed from TileMaps imports. Tested(imported without offset in tmx works fine) modifying plugin code(apply_offset=false)
(Edit) This is the change i made in _tiled_importplugin.gd :
(Edit) This solve rotation tiles issues which is what i was looking for
Sample map or tileset
(Edit) I see there are a pull request of this subject 122 so close this issue
Plugin version Godot_v3.2.1 Plugin version 2.3
Issue description Cursor Offset When Placing Tiles in Godot
bad fixed in67 commited in ccb7bcb
I think this is right upside down. Said "Remove offset from TileSet imports " (in commit ccb7bcb) and it was removed from TileMaps imports. Tested(imported without offset in tmx works fine) modifying plugin code(apply_offset=false)
(Edit) This is the change i made in _tiled_importplugin.gd :
(Edit) This solve rotation tiles issues which is what i was looking for Sample map or tileset
(Edit) I see there are a pull request of this subject 122 so close this issue
dungeon.zip