Occluders are already taken care of, but normal-maps for each tile can also really enhance 2D lighting. Unfortunately, those are really tedious to set by hand in Godot.
Could it be possible to add a feature allowing for normal maps auto import using this plugin?
Maybe using a custom property in Tiled containing the path to the normal map image? Maybe with a default value being the tile image path with a ".normalmap" suffix?
Occluders are already taken care of, but normal-maps for each tile can also really enhance 2D lighting. Unfortunately, those are really tedious to set by hand in Godot.
Could it be possible to add a feature allowing for normal maps auto import using this plugin?
Maybe using a custom property in Tiled containing the path to the normal map image? Maybe with a default value being the tile image path with a ".normalmap" suffix?